How it works
Each BeatPot round follows a predictable cycle:
Active Round (24 Hours)
During the active period:
Players can purchase tickets
Up to 1,500 players can participate per round
Backers can deposit or request withdrawals
The prize pool grows with each ticket purchase
Round Execution
When the round timer ends, anyone can trigger the round execution:
Settlement
After winner selection:
Winner can claim their prize
Backers' withdrawal requests are processed
A new round automatically begins
Winner Selection
The winner is chosen using verifiable randomness from Pyth Entropy.
How winner selection works
Think of all tickets as numbered entries in a giant list. If 1,000 tickets are sold:
Ticket 1-100 might belong to Player A (who bought 100 tickets)
Ticket 101-150 might belong to Player B (who bought 50 tickets)
And so on...
The random number points to one specific ticket number. Whoever owns that ticket wins.
This means:
More tickets = better odds
Every ticket has an equal chance
The outcome is completely determined by the random number
Fee Flow
When tickets are purchased, fees are distributed automatically:
~85% enters the prize pool (available for winner)
~10% goes to backers as liquidity provider rewards
5% goes to referrer (if a referral link was used)
~1% goes to the protocol (portion of backer fee)
The Backer Vault
The backer vault is the heart of BeatPot's prize system:
Deposits: Backers add WHYPE, receive BPLPT shares
Prizes: Winner payouts come from the vault
Fees: Backer fees flow into the vault
House Wins: When no player wins, entries go to the vault
Exchange Rate
The BPLPT share price reflects vault performance:
Price increases when: fees accumulate, house wins occur
Price decreases when: large player wins are paid out
This creates a dynamic system where backers share in both the upside and downside of raffle outcomes.
Withdrawal Queue
Backer withdrawals use a queue system:
This ensures all backers are treated fairly—no one can exit before knowing the round outcome.
Timing Considerations
Round duration
24 hours
Ticket purchases
Anytime during active round
Round execution
After timer ends (triggered by anyone)
Winner selection
Immediately after randomness callback
Prize claim
Anytime after selection
Withdrawal claim
After round ends
What Happens If No One Plays?
If a round ends with zero tickets sold:
No winner is selected
No prize is paid
Backers' positions remain unchanged
A new round begins
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